Case study · Live SaaS product
ClutchBooking, from an idea to a complete tournament platform.
ClutchBooking lets organisers manage registrations, payments, competition formats, live brackets and operational tools from one product.
Discuss my product
48
non-demo tournaments
102
registrations recorded
106
matches completed
01 — The need
Bring the player journey and organiser work together.
Registrations, payments, brackets and communication are often split across several tools. ClutchBooking was structured to keep these actions in one journey that works online and at physical events.
02 — The product
A public experience and a real operations tool.
I designed the product structure, interface, accounts, permissions, database, payments and organiser tools. Realtime updates keep brackets, scores and statuses current without constant page reloads.
- Player, organiser and staff accounts
- Free or paid registrations
- Six tournament formats and ELO rankings
- Realtime brackets and updates
- QR check-in, Discord, imports and operator tools
03 — Verifiable result
A public SaaS with recorded, verifiable usage.
As of 13 August 2026, the database excluding demo data contained 48 tournaments, 102 registrations and 106 completed matches. The public platform also makes its features, pricing and organiser journeys directly verifiable.
These figures describe recorded usage at a specific date. They demonstrate the ability to build and operate a complex product; they are not a revenue claim or a promised result for another project.
FAQ
Useful answers.
Is ClutchBooking a prototype?
No. It is a public production platform with accounts, tournaments, payments, brackets and organiser tools.
What does this prove outside esports?
Roles, payments, realtime data and operator workflows are common to many business products, even in completely different sectors.
Related pages
Does your business need its own tool?
Describe the accounts, data and operations you manage today. I will help identify the first journey worth building.